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The Quick Six College
Fantasy Football League (QSCFFL) is a 16-team league that
uses players from the 6 BCS conferences (ACC, Big 10, Big
XII, Big East, Pac 9 (No UW) and SEC) and Notre Dame since
they are a part of the BCS formula. The league is divided
into 4 divisions, each made up of 4 teams. The regular
season will be 10 weeks long , with the four division
winners and two wild card winner advancing to the playoffs
and championship game (Week 11, First round, Week 12 Second
Round, Week 13
Championship Game and Free-for-all-Brawl).
DRAFT:
The draft will take place
online on a message board set up for all 16 owners. There will be
12-rounds, using a serpentine-style draft. Draft order for
the initial draft is randomly determined. Following the live
online draft, there will be an open period of free agency to
pick up the remaining 4 players on your roster.
ROSTERS AND LINE-UPS:
The team roster consists of 16 players in the 5
categories listed below. The number following is the number
of starters each week; there is no maximum number of players
per position allowed on the roster, as long as the total
does not surpass 16.
STARTING LINEUP:
Quarterback (QB): 1
Running Back (RB): 2
Wide Receiver (WR)/Tight End (TE): 3
Kicker (K): 1
Team Defense (DEF): 1
Starting lineups are due every Thursday
by 12 (Noon) PST. NO LINEUP CHANGES WILL BE
ACCEPTED AFTER 12PM (PST) THURSDAY!!! Any team failing to submit a line up prior to
the deadline will use the line up from the previous week
(owners who do not submit a line-up for week 1 will forfeit) If
you know you will be unable to submit a line-up by the
deadline for any reasons (vacation, work, etc.), notify the
commissioner prior to the deadline in order to make other
arrangements.
INJURED RESERVE:
In addition to the 16-player roster, each team will have 2
injured reserve (IR) slots. To be eligible for placement on
IR, a player must be listed as injured by his college team
or by a reliable news source with his return not likely for
at least 4 games. The owner will retain the rights to that
player, but the player will not count against the 16-man
roster limit. A player placed in the IR slot will be
unavailable for a minimum of 4 weeks and will not be
considered an active part of a team's roster during that
time. Once a player is re-activated off of IR, a roster
spot must be cleared in advance so that the 18-player limit
is not exceeded.
SCORING:
Scoring will be based upon
stats collected from ESPN.com, FoxSports.com, Sportline.com
and USAToday.com statistics following the Saturday games.
Any errors in the scoring should be
brought to the attention of the Commissioner immediately.
Scoring is as follows:
PASSING:
Passing Touchdown (6)
250 yards (2)
300 yards (3)
1 point for every 20 yards over 300
RUSHING:
Rushing Touchdown (6)
90 yards (2)
100 yards (3)
1 point for every 10 yards over 100
RECEIVING:
Touchdown Reception
(6)
90 yards (2)
100 yards (3)
1 point for every 20 yards over 100
KICK & PUNT RETURNS:
Return Touchdown (6) (awarded to the offensive player or
team defense depending on the position of the return man)
KICKING:
PATs Made (1)
Field Goals (3)
2-POINT CONVERSION:
2-Point Conversion Run (2)
2-Point Conversion Pass (2)
2-Point Conversion Reception (2)
DEFENSE:
Defensive Touchdown (6)
Sack (1)
Interception (2)
Fumble Recovery (2)
Safety (2)
BONUS POINTS:
10+ Receptions (3)
30+ Carries (3)
Defensive Shutout (6)
Defense holds team to single digits (3)
FG 50+ yards (3)
Any return 100+ yards (6) (this includes fumbles,
interceptions, and kickoffs)
UNSIGNED PLAYERS AND TRADES:
Between each week, teams may
make trades and acquire free agents up until the transaction
deadline. Trades are allowed through Week 6. The
commissioner must approve all trades. If the commissioner
feels a trade is not reasonably balanced he will put it up
to a league vote. If 50 percent of the non-involved league
(7 owners) vote against the trade, than it is overturned.
The teams involved in the trade do not vote.
Unsigned player pick-ups are allowed
through Week 10. Each team can make a maximum of 3
transactions per week (drops and ads count as one
transaction).
Free Agents can be acquired beginning
8am Tuesday of every week and ending Wednesday at 8pm of
every week.
Tuesday Waiver Wire: Owners can
acquire one player based on their waiver wire ranking, which
will be determined by the following: 1. Worst Won/Loss Record; 2. Least Points Scored
(Year
to Date); 3. Most Points Scored Against (YTD). The
worst is first and the best team is last. Each owner
will have one hour to submit a pick. If the owner does
not submit an acquisition during his/her time frame, he/she
can make a pick at any time after that until 8pm Tuesday.
Owners will also need to list the player they are replacing
with the new addition to his/her team. At no time can
you carry more then 16 players with the only exception being
Injured Reserve.
Beginning Wednesday morning at 8am PST,
all owners are eligible to pick up their remaining players
for the week. Keep in mind that a total of 3 players
maximum can be added each week, so if an owner has used his
waiver wire transaction on Tuesday, he/she can only pick up
a max of two additional players. Again remember that
each owner must submit a player to be dropped as well so
that your roster doesn't exceed 16. If an owner
forgets to list who is being replaced, the new player(s)
will not be added to the roster. Any questions email
the commissioner.
PLAYOFFS:
At the conclusion of Week 10, the final standings will
determine the six teams (4 division winners and the next two
best teams based on overall records) who advance to the playoffs. See
below for tiebreakers.
TIE BREAKERS:
Tie Breaker for selecting the division winners and wild
card teams: 1) Head-to-Head 2) Best Division Record 3) Highest
Total Points For 5) Lowest Total Points Against 6) Virtual
Coin Toss.
Single Game Tie Breaker (including
playoffs and Championship Game) 1)
Highest Starting QB Points 2) Highest Starting PK Points 3)
Virtual Coin Toss.
MISCELLANEOUS:
This league is intended to
be fun and competitive. Poor sportsmanship, such as quitting
because your team is losing, just isn't cool. This would
include submitting a non-competitive roster with intent to
throw a game. Anyone who does not submit a roster three
weeks in a row (without contacting the commissioner) will be
removed from the league. The removed owner's team will be
taken over by the commissioner until a replacement owner is
found.
QUESTIONS/COMMENTS:
All questions and/or comments should be sent to the
commissioner via email.
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